Maya Modelling for Games - Agent Male, Female and Location Icons.
Taking the Maya and Unity Modelling Best Practice Guidelines and a quick refresher of Maya 2019 I am now going to create 3 Game models for my Test Unity AR Scene. I will then export and import them into Unity 2019.01.11 and produce it as a cloud build so that I can share my scene file and maya files with the senior coder (Mike).
Pluralsight Maya 2019 Modelling Fundamentals
https://app.pluralsight.com/player?course=maya-modeling-fundamentals&author=justin-marshall&name=maya-modeling-fundamentals-m0&clip=0&mode=live
Real World Scale
Create a template (a box that we build inside of)
> Polygons
> Cube
> Channels
> Inputs
> Width (set to the actual real world size model you are making) x axis
> Height As above y axix
> Depth As Above z axis
Map Male Agent Figure = Height 180cm
Map Female Agent Figure = Height 165cm
Desk Male Agent Figure = Height 18 cm
Desk Female Agent Figure = Height 16.5cm
> Create new layer
> Rename Scale Template
> Select Object
> Layers
> Right Click
> Add Selected Object
Make Box invisible
> Select T for Template
Prefab CG Assets for mesh and render editing or placeholder assets
Pluralsight Maya 2019 Modelling Fundamentals
https://app.pluralsight.com/player?course=maya-modeling-fundamentals&author=justin-marshall&name=maya-modeling-fundamentals-m0&clip=0&mode=live
Real World Scale
Create a template (a box that we build inside of)
> Polygons
> Cube
> Channels
> Inputs
> Width (set to the actual real world size model you are making) x axis
> Height As above y axix
> Depth As Above z axis
Map Male Agent Figure = Height 180cm
Map Female Agent Figure = Height 165cm
Desk Male Agent Figure = Height 18 cm
Desk Female Agent Figure = Height 16.5cm
> Create new layer
> Rename Scale Template
> Select Object
> Layers
> Right Click
> Add Selected Object
Make Box invisible
> Select T for Template
Prefab CG Assets for mesh and render editing or placeholder assets
- Blog post - 3D Assets
Maya Modelling for unity FBXExporter https://docs.unity3d.com/Packages/com.unity.formats.fbx@2.0/manual/index.html
Modifying meshes training -
Animating 3D Assets - https://docs.unity3d.com/Manual/AnimationsImport.html
Agent Icon with Base (Animated flashing base if possible) export 2 versions https://www.turbosquid.com/3d-models/free-male-character-3d-model/349241
Mission Location with Base - same export as 2 versions one animate one not
Unity test project - Agent - Drone file
- Sci fi Military case https://www.turbosquid.com/3d-models/3d-sci-fi-military-case-1393947 - WRONG FORMAT
- Filing cabinet https://www.turbosquid.com/3d-models/document-cabinet-model-1185518
- Tv https://www.turbosquid.com/3d-models/free-c4d-model-retro-tv/815392
- Sunglasses https://www.turbosquid.com/3d-models/free-ma-mode-sunglasses-aviator-glasses/1047918
- Light switch https://www.turbosquid.com/3d-models/switch-light-wall-max-free/1138494
- Chair https://www.turbosquid.com/3d-models/free-max-model-ea-108-aluminium-chair/620426
- Gun https://www.turbosquid.com/3d-models/free-m1911a1-pistol-3d-model/362695
- Suitcase https://www.turbosquid.com/3d-models/free-suitcase-music-festival-3d-model/527820
- Glasses https://www.turbosquid.com/3d-models/free-glasses-3d-model/1028774
- Oil tank https://www.turbosquid.com/3d-models/oil-tank-3d-max/394332
- Magnifying glass https://www.turbosquid.com/3d-models/free-magnifying-glass-3d-model/450713
- Briefcase https://www.turbosquid.com/3d-models/free-briefcase-case-3d-model/1043287
- Car https://www.turbosquid.com/3d-models/free-concept-car-3d-model/831384
- Torch https://www.turbosquid.com/3d-models/plastic-flashlight-light-obj-free/829393
- Spider robot https://www.turbosquid.com/3d-models/robot-glass-legs-obj-free/692689
- Fire extinguisher https://www.turbosquid.com/3d-models/extinguisher-ma-free/540469
- Glasses https://www.turbosquid.com/3d-models/free-glass-3d-model/804421