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Showing posts with the label GAM730 Week 03

Concept artwork

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App Name Change and new logo

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The colour palettes will remain the same.  Dark Grey       HEX 383228 Red                 HEX D30036 Black               HEX 000000 White               HEX FFFFFF Light Cream    HEX FFF4B6  Dark Cream    HEX  FFB4B5

Vision Meeting

Vision Meeting Notes 19/06/2019 8pm. We began the meeting by first talking about the tech that we prefer to use and the devices we had access to. Issues were raised regarding Adob XD test devices but Mike advised export can be to android and ios. Technical Specification Unreal C++ for Development  Gitkracken Glo Board for project management  One Drive for file creative sharing  Discord for daily scrum at 9.00pm 10 mins max  TECH LINKS Unreal Basics Tutorial (Skills Track)   https://www.lynda.com/Xcode-tutorials/Introduction-AR-Unreal-Xcode-Developers/667374-2.html?srchtrk=index%3a6%0alinktypeid%3a2%0aq%3aunreal+basic%0apage%3a1%0as%3arelevance%0asa%3atrue%0aproducttypeid%3a2 GitKraken  https://app.gitkraken.com/glo/board/XQnyqM0RewAQYF-H/card/XQqQBe_EsAAPCs3w One Drive https://drive.google.com/drive/folders/151Lj_aP0jvC27iAaxeWfQm95WqBnfb6K Discord https://discordapp.com/ Job Roles  David - Scrum Master a...

Vision Meeting - Wednesday

Define the vision “In the 1960s at NASA (National Aeronautics and Space Administration), no matter who you asked what they were doing, control center staff, janitors, programmers, everyone would respond they were putting a man on the moon. A vision like this motivates and excites people and moves them in a common direction to meet it.” -  Jim Jones, IBM Manager The vision focuses on the benefits to the stakeholders, rather than the technical solutions. It includes information about the business, demographics, competition, how the product fulfills a market need, along with a brief overview of the functional requirements. In order to create a robust and future-proof vision, the whole team must be involved in its creation. As with everything in Agile, the vision can change throughout the development process but you want, to begin with, good foundations. Create a vision that includes: The mission (vision) - one inspirational and exciting sentence that is easily understood by a...

Mock Profile

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Profile: Sarra AKA “The Equalizer”.  Coded ZX Spectrum at the age of 10.  Adapted Lotus 1-2-3 as a rudimentary in the age of IBM mainframe systems.  Successful Business & Finance Manager with a specialism in Profit & Loss Control and contract law.  Hyper-realistic portrait Artist (20 years)  1st Class Illustration Degree from Coventry University.  Multi Award Winning Animator -Awarded D& AD student Yellow Pencil for Film Craft Animation.  10 years as a freelance creative director and producer - Mobbswood Studios Coventry.  Creative Studio Manager and lead model maker on a British Animation Awarded BAFTA and Annecy nominated Animation Discovered projection mapping in 2007 while conducting research as an Artist-Animator.  4 years PhD Research in 3Ds Max & Heuristic thinking in Contemporary 3D    Animation practice & theory.  Lecturer at Universities across the midland...

Team Identity

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Dream Team Inc Dark Grey       HEX 383228 Red                 HEX D30036 Black               HEX 000000 White               HEX FFFFFF Light Cream    HEX FFF4B6  Dark Cream    HEX  FFB4B5 Vinyl Font 

Webinar and Slack 101

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Prior to the webinar I posted my App Jam Document 02 In slack. I added images from Film Noir and Neo Noir. David mentioned Sin City which I’d been trying to remember all day! We added a kind of blood element as jokingly we know Mike likes a bit of gore. In the webinar it was mentioned that i’d appointed myself team leader which is amusing as I’m very much a team player. I think it’s the finance manager/studio manager coming out. I explained that in a commercial setting I work in the waterfall model and in my experimental work I work iteratively as in a spiral model methodology. We discussed this and I acknowledge that due to the process of product testing, the product will need to be constantly moving through iterative loops. I am used to delivering a high quality product to a deadline and so I will need to keep reminding myself that this is a sprint not a final finishing line. I explained that I had posted my concept on slack in the hope everyone will do...

Team tools and organisation

My initial thoughts on how we could organise the group to effectively and simply communicate with each other, manage our time, document our progress, and share information over the next 10 weeks. Central Project Management Board Tool - Trello Board Purpose - To document all scrum meetings (Allow Dom to access) Central App Production Document  Tool - Google doc or joint blog Purpose - To document changes over the production period (Allow Dom to access) Central Meet Up Point  Tool - Slack  Purpose - Short Meet up to talk face to face  Central Message point  Tool - Slack  Purpose - regular chit chat and link sharing (nice documentation of the process File Sharing  GITHUB Purpose - share central files like unreal, maya models, video editing, prototypes etc * CHECK OUT TRAVIS CI  https://travis-ci.org/

Remote project management : The Distributed Scrum Approach

Dream Team Inc David, Zabit, Sarra, Mike.  Pitch Video Due Date: 18th July 2019 Product Submission Due Date: 22nd August 2019 Considerations: Not likely to have Face to Face meetings: All UK Based: No Time Zone issues  Video conferencing:  High (non verbal clues) & low (things said and written)  Meetings mutually agreed: Time and Date Clarity: Verbal (no ambiguity) - Check language (avoid misunderstanding) Question everything:  Embrace failure:   Equal time to participate: Include everyone - A gatekeeper will help involve everyone.   Use free tools:  Check sound quality:   Each speaker should identify themselves when they speak Fill in profile with photo and basic info Meetings should be around 30 minutes (45 with intro & prep) Everyone should take ownership over the decisions.  The team should have full access to all resources : The product backlog, user stories, spring backlog, tasks and ...