Character Development Ring Master and Fairground Worker
I am currently working through the following plural site video.
https://app.pluralsight.com/player?course=designing-cast-characters-photoshop-1089&author=tim-gibson&name=designing-cast-characters-photoshop-1089-m2&clip=7&mode=live
Although I have established character design and animation skills I am looking at this through the fresh eyes of a game designer. Aspects such as being able to distinguish allies or attackers from a distance and making groups look as if they belong together through design are new perspectives.
The following sketches are my initial concepts but I need to work on tone, colour and detail further.
Ring Master Sketches
Fairground Worker Sketches
I need to further work into these initial sketches, adding colour, tone, rhythm and detail. I will also check readability in the set. I will do this by creating a mock up and placing the characters within the set.
https://app.pluralsight.com/player?course=designing-cast-characters-photoshop-1089&author=tim-gibson&name=designing-cast-characters-photoshop-1089-m2&clip=7&mode=live
Although I have established character design and animation skills I am looking at this through the fresh eyes of a game designer. Aspects such as being able to distinguish allies or attackers from a distance and making groups look as if they belong together through design are new perspectives.
The following sketches are my initial concepts but I need to work on tone, colour and detail further.
Ring Master Sketches
Fairground Worker Sketches
I need to further work into these initial sketches, adding colour, tone, rhythm and detail. I will also check readability in the set. I will do this by creating a mock up and placing the characters within the set.



