GAM720 Week 6:01 Character Design Notes
Example: Pixar - Inside Out (Creativebloq)
Relatability
Simple shapes to represent emotions
Sadness
Joy
Anger
Fear
Disgust
Eyes
Joy - starting from the heart and radiating large
Sadness - heavier at the bottom
Example : Roman Dlapa (tutorial)
Wheels (App Character Design)
Back Story
Wheels was born in the 1920’s in a dark wood, deep within a temperate valley. She enjoyed her own company and would often go off into the woods to construct small models out of bracken and leaves, on which she would train a troupe of insects to perform wonderful tricks, to entertain her. She loved to create puzzles and test the skills of the insects. This was later to grow into a travelling spectacle, a circus freak show designed to entice, entertain and mystify all who dared to enter. She dreamt of growing her troupe and expanding her circus, to be known around the world. She dreams of one day settling down to grow exotic plants and keep rare butterfly’s so that she could conduct her own telepathic experiments.
Wheels was born in the 1920’s in a dark wood, deep within a temperate valley. She enjoyed her own company and would often go off into the woods to construct small models out of bracken and leaves, on which she would train a troupe of insects to perform wonderful tricks, to entertain her. She loved to create puzzles and test the skills of the insects. This was later to grow into a travelling spectacle, a circus freak show designed to entice, entertain and mystify all who dared to enter. She dreamt of growing her troupe and expanding her circus, to be known around the world. She dreams of one day settling down to grow exotic plants and keep rare butterfly’s so that she could conduct her own telepathic experiments.
Personality :
- Hero
- Facade
- Actor
- Cunning
- strict
- Suductive
- Elegant
- Powerful
- Female
- Dark humour
- Mysterious
- Adventurous
- Challenging
Design:
- Colour scheme - classic black/white/dark red/purple/gold
- Character readability with a Strong outline - tall and elegant
- Movement considerations
Design Process:
Binary shape
Black silhouette
Detail in black and grey
Detailed poses
Add colour scheme 3 - 5 / 5 - 9 if more exposure/recognisable silhouette
Colour workups
Lighting
Details/polish
Illustration with environment with some story
- Look up other artists (but do not copy)
- Exaggerate ideas
- Use reference photography
- Use anatomy
- Design first then add details
- Ask for feedback
- Don’t over complicate
Movement limitations
Screen size/space and readability
Basic shapes triangle/circle/square
Proportions head/body (8.5 heads)